Ubisoft introduces Snowdrop engine ray tracing and more innovations in Avatar – Games – News

Ubisoft has provided more details about the innovations coming to the Snowdrop engine for Avatar: Frontiers of Pandora. This game will be released next year for new consoles, Windows and cloud services.

During E3, Ubisoft showed a file The first images of Avatar: Frontiers of Pandora The game was announced to be released next year. In a new video, the developers of Massive Entertainment are now giving more details about the build.

become the game Made by Snowdrop motor محرك. It was developed by Massive in collaboration with Ubisoft and used in The Division and The Division 2, among others. According to the developers, the engine was really good for showing large urban areas, but it had to be heavily adapted to fit the jungle environments of the avatar game show.

The developers are talking about a new micro-detailing system with which thousands of assets can be processed in a framework. Vegetation can be placed automatically and the engine has received new interactive canopies that ensure, for example, the interaction of plants with the wind.

Ubisoft and Massive also offer support for the Snowdrop ray tracing engine. This technique is used in the avatar of global illumination and reflections. The new version of the engine is also better able to display a realistic atmosphere thanks to a volumetric cloud-the system.

Snowdrop engine is also used for Star Wars open world game Ubisoft is working on. Needless to say, this title could also benefit from improvements being made to the engine. The same goes for other upcoming Ubisoft titles.

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