Version 0.248 of MAME has been released. MAME stands for Multi Arcade Machine Emulator and it is a program that can be used Classic Card Games to play. MESS stands for Multi Emulator Super System and emulates a large number of legacy systems Computers, such as the Commodore 64, Atari 2600, Gameboy and ZX Spectrum. Extensive list of changes over here; Release notes can be found below.
Mami 0.248:
It must be this time of the month again – MAME 0.248 time! The Hartung Game Master was one of several handheld game consoles set up as a low-cost alternative to the Nintendo Game Boy. It was notable for its somewhat unorthodox choice of the NEC µPD78C11 CPU, low screen resolution, and the poor quality of its software library. And now, for the first time, you can relive the disappointment of all eighteen games released for the system in emulation!
Speaking of handheld consoles, MAME now supports more Game Boy cartridges, including a pocket camera, EEPROM and 2-axis accelerometer used by Kirby Tilt ‘n’ Tumble and Command Master, and many other memory controllers used for games and compilations Not licensed.
Still on Nintendo’s theme, MAME now emulates the first version of the RP2A03 audio processing unit, used in arcade boards as well as early productions of the Famicom console. Many games incorrectly play sounds with the newer RP2A03G used on the NES and most Famicom consoles. Several issues with Famicom peripherals have been fixed as well.
MAME’s Win32 debugger can now save window order, and there’s an option to use light text on a dark background. In recent versions of macOS, the Cocoa debugger for MAME follows the system color scheme.
You can read all the details about this month’s development activity at whatsnew.txt file.