Horizon Forbidden West will be released for PS4 and PS5, but there will be some graphical improvements available for the PlayStation 5 version.
Game Director Matisse de Jong spoke with detective game About the development of Horizon Forbidden West and their approach to PS4. “A lot of development has happened on the PlayStation 4 and a lot of testing has been done on the PlayStation 4,” said de Jong. “This will allow us to reassure PS4 owners that they will have a good experience and that the game will look great on this console.”
He added, “For the PlayStation 5, of course, we can go further. Visually, we can add a lot of details. Graphically, the display technology for the underwater pieces will be specific to the PlayStation 5, with additional details and additional systems, such as the technology of The wave is better on this system.”
In addition to more beautiful waters and other environments, the PS5 version will also use a cinematic lighting system that the PS4 version can only use in cut scenes. “The spotlight on Aloy has a lot more definition on PlayStation 5,” says de Jong. “We use a special cinematic lighting system, which on PS4 is only used in movie scenes, because then the game doesn’t work and we can use more power in those scenes. But with PlayStation 5 we have enough power, so we can always use the system, Which makes it always look good with light that can travel anywhere.”
In addition, there was an interview with a French YouTuber Julian Kesewho was spotted by level, which revealed that the PS5 version will also support 60fps performance mode. It is not yet clear what will disappear in this mode to achieve this number of frames, but based on other Sony games, it is likely something to do with resolution and intense lighting effects such as Ray Tracing.